While the pandemic greatly accelerated the adoption and use cases for Augmented Reality, among many other technologies, we expect these trends to continue to grow in the years to come as the enterprise and consumer AR ecosystems develop.
Facebook’s announcement about its AR glasses (Aria) and VR HMD (Quest 2) is proof that big tech players are still investing and believing that AR/VR HMDs are the future of computing. Project Aria It is exciting that this will launch as early as 2021, but it likely won’t have a display, so it’s definitely unclear […]
Hand tracking and gesture recognition technology is usually integrated into a complex stack— a hardware and software ecosystem that includes cameras, displays, operating systems, computing boxes, and SDKs — where many key gesture performance indicators (KPIs) can be measured that are interdependent, affecting the overall user experiences (UX). The key point of this article is […]
As discussed in Part I, hand tracking and gesture recognition are some of the most advanced types of new HMI (human-machine interface) software, made possible by breakthrough technologies such as computer vision and machine learning. This however, would not be the case without addressing the challenges that these types of technology frequently face, which include […]
Enterprise applications for hand tracking and gesture recognition in Augmented Reality and Virtual Reality are changing the way workforces collaborate on projects from ideation to design, development and distribution, significantly improving productivity. The ability to engage virtually with gesture controls has arrived. At CES this year, Qualcomm’s Head of XR, Hugo Swart, said that the […]